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Game design 1

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Devlog

  • Final Devlog
    December 05, 2025 by Yuki
    Wrapping up my Game design class with a walkthrough of my entire process for the final devlog. We have taken quite a jump since I last updated you, and I have broken down my additions. Materials: I or... Continue reading
  • Midterm
    October 20, 2025 by Yuki
    This is the major patch and update for my midterm. let's break down all I added and the reasons behind it. 1) Design (50 points possible, 5 points each) Intentional design of mechanics to create inter... Continue reading
  • new ais
    September 21, 2025 by Yuki
    Thinking of adding a cat that can either assist the player or hinder them. Maybe both... Continue reading
  • Devlog #1
    August 26, 2025 by Yuki
    In my minigame, you'll experience a short platformer where you must reach the highest point and then reach the end. I used galling platforms to add a timing aspect. That can be solved by being quick o... Continue reading
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